Posts Tagged ‘gaming’

Cabela’s Big Game Hunter 2010 – The Newest and Best Hunting Game on the Market!

Cabela’s Outfitters, known mostly for finely crafted outdoor apparel, tools, and gear have fallen in line with other American popular culture institutions to offer their experience on the Nintendo Wii with the upcoming game Cabela’s Big Game Hunter 2010. The game marries the revolutionary control style of the Nintendo Wii with classic video game-room hunting to provide a truly immersive experience.

In the early years of gaming, light guns and conventional projection CRT televisions were used to indicate a hit or miss—think Nintendo’s Duck Hunt for the NES (Nintendo Entertainment System, circa 1983). Nintendo’s use of motion controllers has revolutionized the casual gaming experience. Gone are the light guns and in is the Wiimote and nunchuck. For a more interesting experience, users should consider purchasing a Top Shot shotgun.

Cabela’s Big Game Hunter 2010 continues the tradition established by early shooter games like Duck Hunt by establishing a fun and interactive arcade style shooting experience that involves all sorts of wildlife. The game’s plot revolves around an organization called the “Royal Ancient Order of Orion” who is actively trying to recruit your character, Jack Wilde, for their ranks. This order, in order to test your hunting abilities, place you in a variety of different world locations surrounded by scintillating wildlife scenes with the objective to hunt and kill various wildlife. The Royal Ancient Order of Orion keeps tight tabs on your progress via radio communications. The gameplay is strongly linear – high walls keep you on the path to finding the animals you are tracking. Finding the animals is not the difficult part, thought keeping from spooking them may be more challenging than you anticipate. The game immerses you in tracking, finding, and shooting big game in order to get more valuable medals and awards.

Sucked in by Eye-Candy – Gaming Addictions Are Here to Stay

If you look in the course guides of campuses and universities for classes you’re required to take while studying Psychology, you’ll typically find something that resembled a course on addictions. Often pertaining to drugs and other vices that are ingested. Read books on addiction in any library and you’ll find a recurring theme. What none of them mention is the viral addiction of PC games and how hard it is for people of any age to shut it down and walk away. Often those that manage to walk away can’t keep their mind off the game and they permit it to occupy their thoughts as they go about their business at school, work and other social events.

Thinking leads to discussing, and those games are continually brought up in conversation via phone, text, chat, e-mail and even during business meetings. I personally know how intense the addiction can be with these games and how strong the desire is to suck all your friends into it. I was manic fan of MMORPG’s, often investing hours per day at the office building the level of my characters and going on raids only to go home at the end of the day to continue playing into the night. If I needed a break from the MMORPG’s, then I turned my attention to a single-play shooter offline that I could “relax” to. Since the depth of programming and profundity of eye-candy is increasing in the games they are becoming more like interactive cinema and less like the quick-play games of the past. What was once only attainable at an arcade for a few hours is now in our living room and offices permanently, to play at our leisure, to interrupt our work, our child-rearing, and change our lives for ever.